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MultiMedia
Tools - More sound code for Delphi and Builder than God
ever intended.
MIDAS - A
multichannel digital sound and music system, designed mainly
for use in games, demos, and other realtime multimedia
applications.
FMOD - A
digital sound and music system with DX7 support (this adds
more hardware voices than previously possible before) and an
updated Delphi interface. FMOD is a commercial product, but
if your product is not intended to make any money, and is
not charged for in any way, then you may use FMOD in it for
FREE! (Shareware and commercial licenses are $200 and
$985...)
BASS is a
sound system for use in Windows 9x/NT/2k software. It's
purpose is to provide developers with a set of powerful yet
easy to use sample, stream (MP3, WAV, custom generated), MOD
music (XM, IT, S3M, MOD, MTM), MO3 music (MP3 compressed
MODs) and audio CD playback functions. BASS also allows 3D
positioning of samples, streams and MOD musics, and supports
A3D and EAX (Environmental Audio eXtensions).
SilleX
Media - This site currently contains the SilleXMedia lib
for DelphiX which includes a MOD player for DelphiX.
DAPlay -
While other Digital Audio Players are difficiult to
personalize, DAPlay offers you almost unlimited access to
create your own interface in Borland Delphi, C++ Builder, J
Builder (all using VCL). The source code is free and is
based on the MAPlay software (GNU General Public License).
Xaudio MP3 SDK -
Write your own MP3 player in a few lines of code. With the
XAUDIO SDK, now available for the Windows95/98/NT, Windows
CE, MacOS and UNIX platforms, you can very easily write your
own GUI or other front-end to the Xaudio decoding engine.
The SDK includes the libraries and sample code for Visual
C++, Delphi, C/Command-Line, Motif, etc. The SDK is free for
individual use, and can be licensed for commercial
distribution.
EldoS
Sounds - EldoS Sounds is the next step after MPegPlay .
It includes the new optimized Audio MPEG decoder engine,
called ElAMP. EldoS Sounds contains the Delphi component to
work with decoder modules, ElAMP decoder module, help file
and demo player. WMA module is available separately. More
modules (for RealAudio etc.) will come soon.
Torry's Audio
Page - a one-stop shop for playing any kind of audio in
Delphi. Most routines do not require DirectX (which is
sometimes a plus) and focus on WAV, MP3, and MIDI. You might
also want to check out his mixers page for
volume control.
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DelphiX
Homepage - The Mac Daddy of Delphi graphics libs.
Delphi
Graphics Site - Erik Unger shows the man whose the boss with
his Delphi conversions of the DirectX, OpenGL, and Glide
(3DFX) header files.
Delphi3D -
One well done site full of tasty OpenGL programming articles
and sources in 100% Delphi.
GLScene - an
OpenGL based 3D library for Delphi. It provides visual
components and objects allowing description and rendering of
3D scenes in an easy, no-hassle, yet powerfull manner.
NeHe Tutorials -
these are cool OpenGL tutorials in C/C++ but they get ported
to Delphi.
WDirectX
- Free DirectX VCL components for Delphi 4.0.
Graphics32 - a
freeware set of Delphi classes and components optimized for
fast 32-bit graphics. Supports alpha blending and
antialiasing.
Graph64 -
another bitmap lib in the same style of FastLib or
Graphics32. It's called Graph64 by Pavol Stugel, and
supports easy bitmap manipulations with special effects like
antialiasing, alphablending, blur, lens, lines, texture
mapping, etc...
G-Soft - Home of
FastLIB, a DIB component with fast pixel access and
real-time PhotoShop-like effects. It will make you feel like
you're programming mode 13h again.
Allegro.pas
- the Delphi import unit for the game programming library
called Allegro. The latest "Work in Progress" version has
cross-platform support for DOS, Windows, and Unix this
interface for Delphi communicates with that library (DLL) to
let Delphi programmers use this excellent game library.
Microtower -
Peter Slotø's DelphiX support site and home to ImageLib and
WaveLib tools for Delphix.
DelphiX
FX Studio - a french tutorial site that teaches you the
in and outs of DemoFX in DelphiX.
EFG's Computer
Lab - Want to know how to do something graphical in
Delphi -- EFG will set you straight. By far one of the most
complete Delphi graphic resources.
SilleX
Media - This site currently contains the SilleXMedia lib
for DelphiX.
DIBultra -
the homepage for DIBUltra and a BZIP header conversion
(click on Informatique)
NeoBrothers
Delphi-Corner -- This site has we have a lot of
tutorials for DelphiX, a 3D Engine and a few tutorials for
WDirectX. [German]
ARMAGEDON
site - This site has a patched verion of the 11/99
DelphiX that fixes a few bugs, a DelphiX forum, and some
French examples. Who would have thought the end of the world
would be in French?
Paul
Toth's site - Paul Toth has written a basic Wolfenstein
and Doom style engine using BSP techniques, a Voxel
HeightScape engine (my favorite), and a few other cool
things using Delphi.
GameSourceCode.com
- where you can download for free the complete Delphi source
code of a graphic-adventure like game.
Delphi
Games Creator - MIA for the past 6 months, but as of
7.20.99 is back in business as one of the best Game SDKs for
Delphi. [Mirror
Site]
FlatStyle - an
easy to use and good looking alternative to Windows plain
buttons and dialogs.
Delphi
Programming & Assembly langage - Home of DIBUltra,
an assembly language DIB and effects LIB.
Savage
Software - Dominique Louis' DelphiX support page with a
2D tutorial in HTML
format.
Silicon Commander
Games - Offers a number of game development components
for Delphi developers.
Charlie
Calvert's Elvenware Extensions - this man wrote the book
(literaly) on Delphi 2,3,4 & 5.
Fulgore's
Kylix News site - News about Kylix. News about Kylix.
News about Kylix.
MultiMedia
Tools - More sound code for Delphi and Builder than God
ever intended.
MIDAS - A
multichannel digital sound and music system, designed mainly
for use in games, demos, and other realtime multimedia
applications.
Free
Fonts On-Line - these guys ripped all those cool ST and
Amiga demo fonts and GIF'ed 'em up for ya to use in your
games.
Torry's Delphi Pages
- Check out Torry's massive vault of Delphi components,
including sections for graphics and multimedia.
Betazine.com - a
site that posts news on late breaking beta sign-ups and
"open" betas. If you want to get people playtesting your
game I can't think of a better site to submit it to. (Not to
mention Dean is as good of a guy as it gets...) We got a
majority of our pre-QA input from his web visitors and he
helped start the Miniverse hype machine way back when the
game was only 4MB.
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IsoCanvas
-- an Isometric engine example that uses only the Windows
GDI through Delphi's Canvas. IsoCanvas isn't fast, isn't
optimized much, and should only be used as learning tool for
beginner isometric programmer. Hopefully in the near future
I'll release another version of this with (at least) DelphiX
support.
DelForExp
- make your source as pretty as a pretty pretty panda with
this Pascal source code formatter for Delphi. It's what I've
used for years...
BCB
and Delphi Freeware Zip Components - This page hosts
various freeware ZIP compatible compression components for
Delphi and Builder.
UIL Plug-in
System - a powerful set of components and classes which
allow you to easily add plugin capabilities to your
software. A Plugin is simply a DLL file which can contain
forms, commands or changes to your main Host application.
Simply the existance of the DLL file can change your
application.
FX Visuals -
a new component technology for Delphi combining the ease of
components with the power of Microsoft DirectX. This is only
the beginning of a new era of Delphi game development.
TJstick -
TJstick can very easily provide joystick support for any of
your applications. Simply drop the component onto your form
and then start reacting to the joystick events when they
occur.
ScreenGrab
- ScreenGrab is an easy to use screen shot unit.
TSkinForm -
This component can help you to change the visual appearance
of your project and make non-rectangular windows forms quite
easily. The only thing you need to do is to create your
bitmap files and a description file of a skin.
TMagnet -
After dropping the TMagnet component onto the form, it will
obtain some additional properties, which outwards will looks
like the forms of WinAmp player. [ home page ]
AlphaLib -
Japanese Alpha Blending routines in both 8 and 16-bit video
modes. [ home
page ]
HKStreams -
a component that enables you to easily save and load many
streams into one file. The streams can be stored with LHA
compression if wanted, and can also be encrypted with
blowfish. THKStreams is also smart, if you load afterwards
an encrypted or compressed (or both) file, it will know how
to read it, and can also call your event that asks the user
for a password if needed.Can also handle wrong passwords or
corrupt files.
Pexi's
Particles - a Delphi class that creates simple particle
systems.
ScreeenSize
- this component is intended for easily changing the screen
mode at run time without DirectX.
CtrlAltDel
- this component allows to prohibit to the user clicking of
system keys. For the prohibition establish property Active
in TRUE.
MBS Fli
Player Component - This component was developed in
Delphi and is intended for 32-bit Delphi. The use of the
component is simplified to such an extent that you can
operate it by using just the following commands:
Filename:='Test.Fli', Play, Stop, Pause, Continue, Next,
Previous, SeekFrame(FrameNo).
The
PowerFlic v1.05 component - PowerFlic is a 32bit
multi-threaded flic playing component for Delphi. Featuring
fully 32bit Delphi 3.x and 4.x support; Interactive
Real-Time Speed, Brightness and Contrast control; fully
multi-threaded architecture; and streaming support using the
LoadFromFile and LoadFromStream procedures.
The
Dragon FlicPlayer System - The Dragon
FlicPlayer32 is a non-visual component which acts as the
flic-rendering engine for the system. This allows flics to
be played back onto any window, or direct to the desktop.
The Dragon FlicPanel is a visual component which acts
as a "wrapper" for the FlicPlayer32 component. It provides
its own canvas for displaying animations, but can also play
back animations transparently to other windows and direct to
the Desktop.
TKX3D
V2.0 - TKX3DV2 is a real-time rendering system written
in Delphi 2.0 & 3.0 and usable in C++ Builder
CW
Game Controls - This project contains Delphi 4
components that relate to the building of strategy or role
playing games. Currently, it includes the TCPWHexGrid. This
control allows the programmer to easily drop a Hexagon map
onto a form much like a grid in Delphi.
ESBMaths™
v2.2 - Collection of over 130 Integer and Floating Point
Routines for Delphi. Delphi™ Math unit not required.
Includes probability and statistical related routines. New
Unit (ESBMaths2) for Delphi 4 & 5 Dynamic Arrays has
both Vector and Matrix Operations. Includes Help File &
Full Source.
TCABFile -
A wrapper to extract files from CAB files or create CAB
files
TDataCollection
- a neato Delphi VCL for saving Bitmaps, GIFs, Jpegs, Icons,
OLE objects, TStrings, Rich Text, Buffers, Files,
Streams,... anything you want in one single file. Data is
compressed with ZIP compression and encoded, CRC32 is used
to check data. [ I figured this would make an excellent
WAD-like tool for Delphi game development - turbo ]
TDeck A
Delphi VCL component which encapsulates the CARDS.DLL
functionallity. It supports both the 16-bit CARDS.DLL from
Windows 95/98 and the 32-bit CARDS.DLL from Windows NT 4.0
and Windows 2000
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