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SONIDOS Codigo fuente lenguaje
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| MultiMedia Tools
- More sound code for Delphi and Builder than God ever intended.
MIDAS - A multichannel
digital sound and music system, designed mainly for use in games,
demos, and other realtime multimedia applications.
FMOD - A digital sound
and music system with DX7 support (this adds more hardware voices
than previously possible before) and an updated Delphi interface.
FMOD is a commercial product, but if your product is not intended
to make any money, and is not charged for in any way, then you may
use FMOD in it for FREE! (Shareware and commercial licenses are
$200 and $985...)
BASS is a sound system
for use in Windows 9x/NT/2k software. It's purpose is to provide
developers with a set of powerful yet easy to use sample, stream
(MP3, WAV, custom generated), MOD music (XM, IT, S3M, MOD, MTM),
MO3 music (MP3 compressed MODs) and audio CD playback functions.
BASS also allows 3D positioning of samples, streams and MOD musics,
and supports A3D and EAX (Environmental Audio eXtensions).
SilleX Media
- This site currently contains the SilleXMedia lib for DelphiX which
includes a MOD player for DelphiX.
DAPlay - While
other Digital Audio Players are difficiult to personalize, DAPlay
offers you almost unlimited access to create your own interface
in Borland Delphi, C++ Builder, J Builder (all using VCL). The source
code is free and is based on the MAPlay software (GNU General Public
License).
Xaudio MP3 SDK - Write your
own MP3 player in a few lines of code. With the XAUDIO SDK, now
available for the Windows95/98/NT, Windows CE, MacOS and UNIX platforms,
you can very easily write your own GUI or other front-end to the
Xaudio decoding engine. The SDK includes the libraries and sample
code for Visual C++, Delphi, C/Command-Line, Motif, etc. The SDK
is free for individual use, and can be licensed for commercial distribution.
EldoS Sounds
- EldoS Sounds is the next step after MPegPlay . It includes the
new optimized Audio MPEG decoder engine, called ElAMP. EldoS Sounds
contains the Delphi component to work with decoder modules, ElAMP
decoder module, help file and demo player. WMA module is available
separately. More modules (for RealAudio etc.) will come soon.
Torry's Audio Page
- a one-stop shop for playing any kind of audio in Delphi. Most
routines do not require DirectX (which is sometimes a plus) and
focus on WAV, MP3, and MIDI. You might also want to check out his
mixers page for volume
control. |
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Delphi
Game Dev Links
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| DelphiX Homepage
- The Mac Daddy of Delphi graphics libs.
Delphi
Graphics Site - Erik Unger shows the man whose the boss with
his Delphi conversions of the DirectX, OpenGL, and Glide (3DFX)
header files.
Delphi3D
- One well done site full of tasty OpenGL programming articles and
sources in 100% Delphi.
GLScene - an OpenGL based
3D library for Delphi. It provides visual components and objects
allowing description and rendering of 3D scenes in an easy, no-hassle,
yet powerfull manner.
NeHe Tutorials - these
are cool OpenGL tutorials in C/C++ but they get ported to Delphi.
WDirectX
- Free DirectX VCL components for Delphi 4.0.
Graphics32 -
a freeware set of Delphi classes and components optimized for fast
32-bit graphics. Supports alpha blending and antialiasing.
Graph64 - another
bitmap lib in the same style of FastLib or Graphics32. It's called
Graph64 by Pavol Stugel, and supports easy bitmap manipulations
with special effects like antialiasing, alphablending, blur, lens,
lines, texture mapping, etc...
G-Soft - Home of FastLIB,
a DIB component with fast pixel access and real-time PhotoShop-like
effects. It will make you feel like you're programming mode 13h
again.
Allegro.pas - the
Delphi import unit for the game programming library called Allegro.
The latest "Work in Progress" version has cross-platform support
for DOS, Windows, and Unix this interface for Delphi communicates
with that library (DLL) to let Delphi programmers use this excellent
game library.
Microtower - Peter Slotø's
DelphiX support site and home to ImageLib and WaveLib tools for
Delphix.
DelphiX FX Studio
- a french tutorial site that teaches you the in and outs of DemoFX
in DelphiX.
EFG's Computer Lab - Want
to know how to do something graphical in Delphi -- EFG will set
you straight. By far one of the most complete Delphi graphic resources.
SilleX Media
- This site currently contains the SilleXMedia lib for DelphiX.
DIBultra - the homepage
for DIBUltra and a BZIP header conversion (click on Informatique)
NeoBrothers Delphi-Corner
-- This site has we have a lot of tutorials for DelphiX, a 3D Engine
and a few tutorials for WDirectX. [German]
ARMAGEDON
site - This site has a patched verion of the 11/99 DelphiX that
fixes a few bugs, a DelphiX forum, and some French examples. Who
would have thought the end of the world would be in French?
Paul
Toth's site - Paul Toth has written a basic Wolfenstein and
Doom style engine using BSP techniques, a Voxel HeightScape engine
(my favorite), and a few other cool things using Delphi.
GameSourceCode.com
- where you can download for free the complete Delphi source code
of a graphic-adventure like game.
Delphi Games
Creator - MIA for the past 6 months, but as of 7.20.99 is back
in business as one of the best Game SDKs for Delphi. [Mirror
Site]
FlatStyle - an easy to
use and good looking alternative to Windows plain buttons and dialogs.
Delphi Programming &
Assembly langage - Home of DIBUltra, an assembly language DIB
and effects LIB.
Savage Software
- Dominique Louis' DelphiX support page with a 2D tutorial in HTML
format.
Silicon Commander Games
- Offers a number of game development components for Delphi developers.
Charlie
Calvert's Elvenware Extensions - this man wrote the book (literaly)
on Delphi 2,3,4 & 5.
Fulgore's Kylix
News site - News about Kylix. News about Kylix. News about Kylix.
MultiMedia Tools
- More sound code for Delphi and Builder than God ever intended.
MIDAS - A multichannel
digital sound and music system, designed mainly for use in games,
demos, and other realtime multimedia applications.
Free Fonts
On-Line - these guys ripped all those cool ST and Amiga demo
fonts and GIF'ed 'em up for ya to use in your games.
Torry's Delphi Pages - Check
out Torry's massive vault of Delphi components, including sections
for graphics and multimedia.
Betazine.com - a site that
posts news on late breaking beta sign-ups and "open" betas. If you
want to get people playtesting your game I can't think of a better
site to submit it to. (Not to mention Dean is as good of a guy as
it gets...) We got a majority of our pre-QA input from his web visitors
and he helped start the Miniverse hype machine way back when the
game was only 4MB. |
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Misc
Code and Components
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IsoCanvas
-- an Isometric engine example that uses only the Windows
GDI through Delphi's Canvas. IsoCanvas isn't fast, isn't
optimized much, and should only be used as learning tool for
beginner isometric programmer. Hopefully in the near future
I'll release another version of this with (at least) DelphiX
support.
DelForExp
- make your source as pretty as a pretty pretty panda with
this Pascal source code formatter for Delphi. It's what I've
used for years...
BCB
and Delphi Freeware Zip Components - This page hosts
various freeware ZIP compatible compression components for
Delphi and Builder.
UIL Plug-in
System - a powerful set of components and classes which
allow you to easily add plugin capabilities to your
software. A Plugin is simply a DLL file which can contain
forms, commands or changes to your main Host application.
Simply the existance of the DLL file can change your
application.
FX Visuals -
a new component technology for Delphi combining the ease of
components with the power of Microsoft DirectX. This is only
the beginning of a new era of Delphi game development.
TJstick -
TJstick can very easily provide joystick support for any of
your applications. Simply drop the component onto your form
and then start reacting to the joystick events when they
occur.
ScreenGrab
- ScreenGrab is an easy to use screen shot unit.
TSkinForm -
This component can help you to change the visual appearance
of your project and make non-rectangular windows forms quite
easily. The only thing you need to do is to create your
bitmap files and a description file of a skin.
TMagnet -
After dropping the TMagnet component onto the form, it will
obtain some additional properties, which outwards will looks
like the forms of WinAmp player. [ home page ]
AlphaLib -
Japanese Alpha Blending routines in both 8 and 16-bit video
modes. [ home
page ]
HKStreams -
a component that enables you to easily save and load many
streams into one file. The streams can be stored with LHA
compression if wanted, and can also be encrypted with
blowfish. THKStreams is also smart, if you load afterwards
an encrypted or compressed (or both) file, it will know how
to read it, and can also call your event that asks the user
for a password if needed.Can also handle wrong passwords or
corrupt files.
Pexi's
Particles - a Delphi class that creates simple particle
systems.
ScreeenSize
- this component is intended for easily changing the screen
mode at run time without DirectX.
CtrlAltDel
- this component allows to prohibit to the user clicking of
system keys. For the prohibition establish property Active
in TRUE.
MBS Fli
Player Component - This component was developed in
Delphi and is intended for 32-bit Delphi. The use of the
component is simplified to such an extent that you can
operate it by using just the following commands:
Filename:='Test.Fli', Play, Stop, Pause, Continue, Next,
Previous, SeekFrame(FrameNo).
The
PowerFlic v1.05 component - PowerFlic is a 32bit
multi-threaded flic playing component for Delphi. Featuring
fully 32bit Delphi 3.x and 4.x support; Interactive
Real-Time Speed, Brightness and Contrast control; fully
multi-threaded architecture; and streaming support using the
LoadFromFile and LoadFromStream procedures.
The
Dragon FlicPlayer System - The Dragon
FlicPlayer32 is a non-visual component which acts as the
flic-rendering engine for the system. This allows flics to
be played back onto any window, or direct to the desktop.
The Dragon FlicPanel is a visual component which acts
as a "wrapper" for the FlicPlayer32 component. It provides
its own canvas for displaying animations, but can also play
back animations transparently to other windows and direct to
the Desktop.
TKX3D
V2.0 - TKX3DV2 is a real-time rendering system written
in Delphi 2.0 & 3.0 and usable in C++ Builder
CW
Game Controls - This project contains Delphi 4
components that relate to the building of strategy or role
playing games. Currently, it includes the TCPWHexGrid. This
control allows the programmer to easily drop a Hexagon map
onto a form much like a grid in Delphi.
ESBMaths™
v2.2 - Collection of over 130 Integer and Floating Point
Routines for Delphi. Delphi™ Math unit not required.
Includes probability and statistical related routines. New
Unit (ESBMaths2) for Delphi 4 & 5 Dynamic Arrays has
both Vector and Matrix Operations. Includes Help File &
Full Source.
TCABFile -
A wrapper to extract files from CAB files or create CAB
files
TDataCollection
- a neato Delphi VCL for saving Bitmaps, GIFs, Jpegs, Icons,
OLE objects, TStrings, Rich Text, Buffers, Files,
Streams,... anything you want in one single file. Data is
compressed with ZIP compression and encoded, CRC32 is used
to check data. [ I figured this would make an excellent
WAD-like tool for Delphi game development - turbo ]
TDeck A
Delphi VCL component which encapsulates the CARDS.DLL
functionallity. It supports both the 16-bit CARDS.DLL from
Windows 95/98 and the 32-bit CARDS.DLL from Windows NT 4.0
and Windows 2000
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